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The Ultimate Guide to Show FPS, CPU, GPU info as an Overlay in PC Games



If you're a PC gamer, you know the value of performance metrics. These graphs and charts overlaid on top of a game give you real-time information about how well your system performs. And for the first time, Galaxy users running One UI 3.0 will get access to similar information for mobile games.




How to Show FPS, CPU, GPU info as an Overlay in PC Games



To activate the FPS counter in MSI Afterburner, go to settings and click on the monitoring tab. Click on Frame rate then select it to show in the overlay screen display. The frame rate will be displayed on the top left corner of your screen.


Frames per second, abbreviated as fps, is the main metric used to determine how well your game is running on PC. Just like a movie, games are a series of still frames that show up very quickly on your screen, so the higher your fps, the smoother your game will look.


LibGL is a Mesa library that exposes OpenGL APIs to apps and games and it is included in almost all Linux distributions by default. Using this library and another package that creates a HUD on visible display, we will show an FPS counter in Linux games. Run the following command to install the required package:


MangoHud is a universal FPS counter for Linux that shows real time frames per second for almost all games that can run on Linux. It works with native as well as wine based games and works well with both OpenGL and Vulkan renderers. In addition to FPS, it shows CPU and GPU loads as well. Here is a small animation showing how it looks like as an overlay (gif credits):


By default, MangoHUD shows detailed gaming metrics, as shown in the animation above. If you wish to customize the size and layout of the overlay, you can tweak its extensive configuration file by following official instructions available here. About the authorNitesh KumarI am a freelancer software developer and content writer who loves Linux, open source software and the free software community.


From there you can easily jump into any game and you'll see performance data show up on the screen depending on the Performance Overlay Level selected. The higher the Performance Overlay level, the more info you'll see, but the more obtrusive the information will be as well. Remember that if a game cannot handle a higher framerate limit it might cause the game to run less efficiently, so you might need to turn the framerate limit back to its default if you made adjustments to it.


Self-professed gaming geek, Rebecca Spear, is one of Windows Central's gaming editors with a focus on Xbox and PC gaming. When she isn't checking out the latest games on Xbox Game Pass, PC, or Steam Deck; she can be found digital drawing with a Wacom tablet. She's written thousands of game guides, previews, features, and hardware reviews over the last few years. If you need information about anything gaming related, her articles can help you out. She also loves testing game accessories and any new tech on the market. "}; var triggerHydrate = function() window.sliceComponents.authorBio.hydrate(data, componentContainer); var triggerScriptLoadThenHydrate = function() var script = document.createElement('script'); script.src = ' -8-2/authorBio.js'; script.async = true; script.id = 'vanilla-slice-authorBio-component-script'; script.onload = () => window.sliceComponents.authorBio = authorBio; triggerHydrate(); ; document.head.append(script); if (window.lazyObserveElement) window.lazyObserveElement(componentContainer, triggerScriptLoadThenHydrate); else triggerHydrate(); } }).catch(err => console.log('Hydration Script has failed for authorBio Slice', err)); }).catch(err => console.log('Externals script failed to load', err));Rebecca SpearSocial Links NavigationGaming EditorSelf-professed gaming geek, Rebecca Spear, is one of Windows Central's gaming editors with a focus on Xbox and PC gaming. When she isn't checking out the latest games on Xbox Game Pass, PC, or Steam Deck; she can be found digital drawing with a Wacom tablet. She's written thousands of game guides, previews, features, and hardware reviews over the last few years. If you need information about anything gaming related, her articles can help you out. She also loves testing game accessories and any new tech on the market.


If you don't want to get involved with any extra software, many games actually have their own frame rate monitors built right in. These are particularly useful for online games, since they can show stats like latency. Here are a few popular examples:


If you have a dedicated GPU from Nvidia or AMD, you can use the native software to enable the FPS overlay. This will display the FPS on top of the game window. Note that this should apply to all other games while playing.


Once you have set up the FPS counter and temp readings. You can enable MSI in-game overlay by pressing the F10 key.How To Show FPS and Temperature In-GameIf you want to use third-party FPS counter software then many PC games have their own FPS counter and temp monitor. While playing games you can turn on the FPS, if you know the exact settings or commands.


Update: Valve changed the way Level 2 is displayed. It now fills in the top part of the screen, where most games display a black par due to their aspect ratio (see the part about the resolution at the top). This is a welcome change, as now you don't have that information overlapping the game.


Apart from the values, MSI afterburner also offers you to get a graph of the performance right within the overlay. This enables more information about the performance of the hardware as you can check the drops in performance at certain places in the game.


Depending upon the game you are playing, you might have to change the position of the overlay of MSI afterburner performance statistics overlay. By default, it is located at the top right of your screen. However, some games present a part of the HUD in that section which might require repositioning of the overlay.


First, what is a frame and what determines the frame rate? A frame is a single still image, which is then combined in a rapid slideshow with other still images, each one slightly different, to achieve the illusion of natural motion. The frame rate is how many of these images are displayed in one second. To produce, or render, a new frame your CPU and GPU work together to determine the actions of the AI, the physics, positions, and textures of the objects in the scene to produce an image. Then your GPU cuts this image into pixels at the resolution you set and sends this information to the display. The more powerful your CPU and GPU, the more frames they are able to generate per second.


If the frame rate your computer is producing is different (either higher or lower) that the refresh rate of your monitor, you may experience a glitch known as screen tearing, where information from two or more frames is shown in a single screen draw. It is important to note that screen tearing does no damage to a display or graphics card.


System X-Ray is a tool that helps internal and external developers identify app or system problems on Amazon Fire TV devices. System X-Ray gathers instantaneous system metrics and displays on top of the screen as an overlay. When toggled on, the overlay will always visible on the screen, even when users run applications, such as playing video or games.


In reference to your question about adding the option of showing FPS on games via Intel Graphics Command Center, for us to provide the most accurate assistance on this topic, first, we just wanted to confirm a few details about your system:


Still, we will do further research on this matter to confirm if it is possible "to show FPS in games via Intel Graphics Command Center", as soon as I get any updates I will post all the details on this thread.


After confirming that the option to show FPS in games via Intel Graphics Command Center is not available, we just wanted to let you know that for Intel it is very important all the feedback, comments, and suggestions provided by all of our clients. So, I will send your comments to the proper department for them to be aware of your remarks on this matter in order to keep improving the customer's experience while using Intel products.


Consequently, an overlay just like the one shown above will appear when you launch any game on your computer. Although setting up the above pair is tricky, but it is the most rewarding. The app shows accurate information without any glitches on all games.


The debug mode is used mainly by developers and modders to analyze the running state of the game. It can be enabled to show detailed information about the game world. The default key to enable debug mode is F5.


The Game view includes a Rendering Statistics window that displays real-time rendering information about your application during Play mode. To open this window, click the Stats button in the top right corner of the Game view. Unity displays the Statistics window as an overlay in the top right of the Game view. The rendering statistics shown in the Graphics section window are useful for optimizing performance. The exact set of statistics available varies according to the build target.


Fullscreen Optimizations was designed for gamers to take up the entire screen, run at full speed, support fast alt-tab switching, and support overlays. But certain games, such as Call of Duty, are particularly affected by low FPS issues when you enable fullscreen optimizations. So to fix it, you need to disable it.


A heads up display which shows you your games frames per second and other data such as frame-times, CPU load, GPU temperature may be desirable either your streaming with OBS or just curious about your performance


metrics. There are stand-alone programs that do this such as Fraps on the Windows platform. GNU/Linux doesn't really have anything like that and it does not need it either because heads-up displays are built right into the graphics stack. If you have play OpenGL or Vulkan games on your GNU/Linux machine then you got what you need to have a Heads Up Displayshowing fancy graphs. 2ff7e9595c


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